Essential for Night Raid | ARC Raiders Town Hall Locked Room Loot Guide

Since ARC Raiders increased the value of locked rooms, players have been excitedly searching for keys to unlock them. So, do you know how the currently considered best locked rooms perform? We'll show you the performance of locked rooms in Night Raid, Hurricane Raid, and Day Raid.

Night Raid

Anomaly Discovered

Night Raid mode is widely considered by the player community to have the highest rewards of all locked rooms.

If you enter Town Hall in Night Raid for the first time, everything might seem normal at first, but then you might discover an extremely rare phenomenon: every single container in the room spawns a Vita Spray. Not 90% of the containers, not almost all, but every single one.

Besides the abundance of Vita Spray, players can also find level three epic weapons. The appearance of level three weapons in Town Hall isn't new; it's happened before.

Essential for Night Raid | ARC Raiders Town Hall Locked Room Loot Guide

However, this strange phenomenon might be a probability anomaly, or perhaps simply an extremely rare random result. Don't ever think that you can have such good luck every time.

Regarding the number of containers, aside from some debris being cleared from the first floor, there were no significant changes overall, and no new containers were added.

General Patterns

Although this anomaly cannot be repeated, we can still discern some patterns in night raids.

There is a cap on the number of level three weapons that can spawn in each raid, and this cap fluctuates very little between different raids. Town Hall locked room consistently spawns three to four level three weapons each time, never exceeding four. This indicates that the locked room spawn mechanism is not as random as it appears.

Hurricane Raid

Town Hall is a relatively large locked room, so we need to be careful to use effective looting strategies.

Once we enter Hurricane room, the spawn locations of containers are generally fixed; whether a container will spawn at a specific location depends on luck.

For example, some locations might spawn suitcases or weapon cases. If you get good loot, it means you were quite lucky that time.

Upon entering the main floor, items will occasionally appear on the desks, while drawers will contain a mix of junk, medical supplies, and grenades. The most valuable items are usually Wolfpacks, Deadlines, Vita Sprays, and Vita Shots.

Overall, regardless of how you loot, the types of items you get are generally consistent. The most valuable items are consistently 3 to 4 level 4 weapons; with good luck, you might even find 3 to 4 purple weapons. Epic-level healing items and grenades are next.

Whether it's a Night Raid or a Hurricane Raid, Town Hall locked room usually yields 3 to 4 level 4 weapons. These two map conditions are very similar in terms of loot content. Items, such as Medical Bags, will sometimes appear on chairs. However, this is more common during night raids.

It's also important to note that to avoid filling up your storage space quickly, you should discard lower-value items, primarily large amounts of ammunition. It's best to bring a Looting Mk. 2, as more storage space means you can bring out a higher total value. Also, try not to carry two guns. If possible, only carry one low-value weapon and discard it later to free up more space.

Day Raid

Day raid loot quality is significantly lower. While the overall value isn't ridiculously bad, the biggest problem is that level three weapons don't spawn in daytime mode; instead, level two weapons appear. This is a considerable downgrade.

Therefore, it's strongly recommended to only loot Town Halls in Night Raid or Hurricanes, and avoid wasting keys during the day.

Security Breach

If you've unlocked Security Breach perk, it's actually the key to determining the room's extra value. You might get level two weapons, like a Torrente. The room's value fluctuations mainly come from Security Lockers and Raider Containers. All other items - grenades, medical supplies, junk - are almost identical every time.

Loot Generation Mechanism

Actually, the loot generation mechanism in locked rooms is completely different from regular containers; it's not purely random.

No matter how many times you loot, the final total value is very close. Each time you'll get roughly the same number of weapons, medical supplies, and a similar amount of grenades. The developers may have used an algorithm to ensure the total value of each locked room remains stable.

This means that even if you loot a large number of containers in a room, the actual total value you get is pre-controlled. The total number of weapons is fixed; they're just randomly distributed across different containers. ARC Raiders blueprints and keys are extremely rare.

Therefore, the best mode for Town Hall locked rooms is Night Raid or Hurricane, which consistently yields 3-4 level three or level four weapons each time, with a total value between 60,000 and 80,000. There's a built-in algorithm to balance the total value. Daytime mode only yields level two weapons, so it's not recommended.

Go try looting locked rooms! Follow the above suggestions, and you're sure to have a good haul!

Donato Greenholt

I have played more than hundreds of hours in various famous games, and I have unique insights into RPG, gun video games, puzzle games, and ball video games. I am keen on exchange opinions on current hot games with crazy game fans.

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